Phoca app – hero overview

About the Project

Phoca is a mobile application designed to support caregivers in managing their well-being while taking care of their loved ones. Caregivers often face high levels of stress, burnout, and neglect of their own needs, which can negatively impact their physical and mental health. Phoca helps caregivers by providing them with easy access to self-care tools, reminders, and resources that enable them to prioritize their own health, ensuring they can better care for others.

Project type Role Industry Tools Duration Other info
UI/UX Design for Mobile App UX/UI designer Healthcare Figma, Figjam September 2024 – December 2024 Winner of the Stefan Lengyel Scholarship of Excellence for the project.

The Problem

The question driving my semester’s work was how to empower women in rural communities to become key players in social and economic resilience. A crucial aspect to address is the phenomenon of invisible work, particularly for rural women, often intensified by social and cultural norms. A significant part of this invisible work is the sandwich generation, where women are responsible for both raising children and caring for aging parents.

  • In rural Hungary, retirement homes are not an option for the elderly due to housing issues and high prices.
  • Women are expected to take on caregiving responsibilities, which include personal, social, and emotional support, with minimal external assistance.
  • Cultural norms place the burden of elderly care primarily on women.
  • Caregivers’ mental health is often overlooked, leaving many unsupported and overwhelmed.

This work highlights the need for recognizing and addressing the hidden caregiving burden on rural women.

“How might we empower women in rural communities to become key drivers of social and economic resilience?”

Design Process

I used the double diamond design process for this project. The image below shows the different parts of the process, like discovering the problem area, defining the pain points, and then ideating on different solutions to find the one to narrow it down and work it out to a high fidelity prototype.

Double diamond design process

Research

To support my hypotheses and gather data, I used both primary and secondary research methods to explore the challenges faced by rural women caring for elderly relatives. A key finding was that they do not see themselves as carers but rather view these tasks as a duty. This research led to identifying four key pain points, offering deeper insights and potential solutions.

These pain points were the following:

Feeling alone
  • Isolation is a big problem in rural area.
  • There is no one to talk to about frustration.
  • Sensitive topics.
Feeling unqualified
  • These people have no proper training in nursing care.
Feeling stressed
  • Managing someone else's life.
  • Knowing that it's the last chapter in your loved one's life.
  • Dealing with early grief.
Feeling disorganised
  • Doctor's visit and medication.
  • Constant need for planning and administration.

Although there are various software solutions for task management and optimization, as well as resources for self-care and mental well-being, there is no digital product specifically designed to support home caregivers for the elderly and address their unique needs.

Persona:

To get a better understanding of the real users and to see them actually using the product, I created personas. One of them is Erika, whose details are shown below. Imagining her using a product that would help her in her daily struggles helped me turn my ideas into feasible plans.


Persona image

Ideation map:

Imagining what she (the persona above) would do and need led me to ideate on the possible features and functions of the application. (It was previously defined it has to be an application.) The result of the brainstorming was the ideation map below.

Ideation map

Before diving into wireframing and prototyping, I had to narrow it down to an actual concept of features and functions, which were the following:

Solution helping in these problems:

Community building
  • Community forum.
  • Connect with other caregivers for support and sharing.
Education
  • AI Support & Articles & Podcasts.
  • Personalized mental health advice and content from professionals.
Well-being tools
  • Meditation & Journaling.
  • Space for emotional expression and mindfulness.
  • Tracks general mood and alerts when outside help is needed.
Cooperation
  • Calendar to track medications, appointments, and caregiving tasks.
  • Data can be shared with other carers (family and friends).
“Why the name "Phoca"? It means seal in Latin. Inspired by the Paro therapeutic robot. You can't look at a baby seal without feeling warmth and joy in your heart.”

User flow

Once I had the desired functions in mind, I mapped out how users would navigate and interact with them, which resulted in the user flow below.

User flow

Wireframes

Here are some of the initial wireframes for the project. These wireframes represent the basic layout and flow of the product.

Wireframe 1

Wireframes about the task management calendar

Wireframe 2

Wireframes about the community forum

Final Deliverables

You can check out the high-fidelity prototype in Figma here: Link to prototype.

Image 1
Image 2
Image 3

Take away

I really enjoyed working on this project—it became something close to my heart. It reinforced how important it is to tackle problems that may not be driven by business interests but still impact society as a whole. I’d love to work on similar projects in the future.